This is a guide to improving the launch time of any iOS app. It covers how to analyze your launch time and some strategies we’ve used here at iZotope to make the Spire app launch faster. First, measure your launch time As with any optimization, it’s important to profile first so you know for sure … Continue reading Improving Your iOS App’s Launch Time
Author: lukebradford
shared_ptr_nonnull and the Zen of reducing assumptions
(This article assumes some familiarity with shared_ptrs in C++.) Imagine the following line of code and comment are in the private area of the definition of a C++ class Foo: // The current Quaffle, always valid shared_ptr<Quaffle> currentQuaffle; Can you spot any dangerous thinking here? If not, that’s okay, but hopefully this article will change … Continue reading shared_ptr_nonnull and the Zen of reducing assumptions